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* openjfx: ship native libraries so the desktop UI can launch on WindowsKostya2026-08-231-0/+0
| | | | | | | | | | | | | | | | lib/openjfx held only the JavaFX API jars, with no Prism/Glass native libraries backing them. At startup JavaFX tried the d3d then sw rendering pipelines and both failed to load, since NativeLibLoader had no native code to find, crashing before any window opened. Bump the jars to 25.0.4 to match the target JDK and add the matching native DLLs alongside them. Drop the web/media/swt/swing jars and their natives (including the 92MB jfxwebkit.dll) since ui-desktop never references those modules. Update package.sh to also stage *.dll files when copying runtime libs into build/dist, and point java.library.path at lib/openjfx in the generated run-*.bat so the natives are found at launch.
* flatten modules to repo root, vendor deps, repair Eclipse build pathsKostya2026-08-091-0/+0
Move api, engine, ui-console and ui-desktop out of modules/ up to the repo root and drop the empty exception project (GuessMarketException now lives in api). Vendor gson, jaxb, okhttp, openjfx and tomcat under lib/, and group the JUnit standalone jar into lib/junit/ alongside them. Rewrite every .classpath: drop the copy-pasted optional="true" that was masking real build path errors, point the library entries at ../lib/, and put the JUnit jar on the test source folders so the placeholder AppTest classes compile. ui-desktop: take the JavaFX jars off the modulepath (there is no module-info.java, so module="true" left the packages unresolvable) and add a Launcher that calls Application.launch, avoiding the "JavaFX runtime components are missing" check without VM arguments. engine: add LocalGuessMarketService and the GuessMarketContext provider interface, and give GuessMarketException the no-arg and cause constructors they need.